The Official Xbox Reveal Thread

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Oct 3, 2006
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Hey MS, the feautures that are on the 360 right now are perfectly fine. Why the fuck are you making things so difficult? Now Im being limited to who I let borrow my games that I spent my $60 bucks on? 24 Hr online check ups? WTF. I feel bad for this generation of gamers who are about to grow up playing this shit. Unless they drastically change this shit by the time they launch I think im gonna hold off on this.
 
Oct 3, 2006
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Matter of fact, where the fuck has all the money been going that MS makes out of XBL? If these fuckin publishers and developers are bitching about losing money cause people dont wanna buy their games new, then MS needs to just give them a certain percentage to them instead based on usage or some shit. I tried to find reasons to look forward to this launch but damn, this shit is wack as fuck lol
 
May 4, 2002
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I won't be buying this at launch. I will wait too see how this plays out. Maybe they rethink it after getting fucked by sales forcing them to re-release the system.

Kinda like they did when the first 360s all had RRD. If they don't, I'll probably just copp a psnorte. Either way I ain't buying either system at launch, I got a crazy back logs of games.
 
Oct 3, 2006
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I won't be buying this at launch. I will wait too see how this plays out. Maybe they rethink it after getting fucked by sales forcing them to re-release the system.

Kinda like they did when the first 360s all had RRD. If they don't, I'll probably just copp a psnorte. Either way I ain't buying either system at launch, I got a crazy back logs of games.
No doubt. I plan to keep playing on my 360 for a long ass time lol. Still hellla games I need to catch up on
 
Jan 18, 2006
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To me its hella funny Sony doesn't have to do much until release, Microsoft pretty much dug there own grave and this article all but confirms it

Microsoft's Shortsighted Approach Might Have Already Killed Xbox One

With Microsoft MSFT +2.06% having made it official that the new Xbox One will have draconian limitations on playing used games, sharing games and being played without an internet connection, the question now is whether the console is dead on arrival with gamers. Given that the Xbox division has been one of the bright lights at Microsoft in recent years (even though its profit contribution is fairly small), this is no small act of self-immolation by the software giant. Is it too soon to write the obituary of a console that hasn’t even been released to the public yet? Perhaps, but perhaps not.
Consider that Xbox One and Playstation 4 from Sony are going to launch at almost exactly the same time with almost exactly the same hardware inside. Sony has already staked out a marketing position targeting the hardcore gaming constituency. By contrast, Microsoft clearly downplayed that message at its launch announcement, touting the console’s ability to act as a TV companion at least as much as a gaming machine. With the E3 gaming conference coming Monday, perhaps Microsoft hoped to gain gamers’ attention then, but today’s news is likely to be so off-putting, it’s not entirely clear Microsoft will ever be able to change the perception around Xbox One. That perception: It’s only a part-time gamer’s machine with things like Kinect that hardcore players don’t much care about and a lot of money-grabbing features and “Big Brother” surveillance built in. This is supposed to be the future of entertainment, it’s worth mentioning.
http://www.forbes.com/sites/markrogowsky/2013/05/21/xbox-reveal-one-console-to-rule-them-all/
The negatives have been detailed well in fellow Forbes’ contributor Dave Thier’s post that I linked above, but specifically, Microsoft is absolutely going to war with a couple of key features people have taken for granted since almost the days of Atari:
Your right to buy used games is no longer absolute. Publishers can simply make titles unavailable for resale or can possibly charge fees to allow you to “reactivate” a used game — even up to the original price of the game. There is a $2 billion used game market for a reason: Games are expensive. Who wins here? The publishers have railed against the used-game market for years because they don’t like not receiving a cut on secondary sales. But realistically, someone buying the first Call of Duty for $15 in the used bin is a potential customer for the newest version at $60 this Christmas. There was a marketing benefit that publishers received for free even without a piece of the action. Who loses here? Pretty much everyone else: Gamers, GameStop GME +6.15%, eBay, the friends you traded games with.
Game rentals as we know them are effectively dead. For the admitted minority of people who enjoyed services like Gamefly or borrowed a title for a day or two from Redbox, the restrictions on one’s ability to share games mean there will be no more of that. While there are some new sharing features built into Xbox One, they in no way replace the ability to just bring a disc over to a friend’s house and play the game whenever you want to. That behavior is more or less over. Perhaps new rental models will emerge, especially with all games having an option to download them. But make no mistake, this is war on discs and your rights of ownership. It hasn’t gone entirely well for music, movie and book lovers when it’s been declared in the past and it looks ugly here.
Offline play is over. If you enjoyed taking your Xbox up to the fishing cabin for a weekend, forget it — unless the cabin has broadband. There was a lot of piracy in the last generation of consoles and these always-on internet requirements are designed to put an end to that for good. They’ll probably work, but not without cost and a lot of unhappy people. While the expectation around certain games has been you need to be online — think World of Warcraft – the idea you needed to connect just to play Halo is a new and unwelcome change. Microsoft freaked people out at the Xbox One launch with the suggestion that the Kinect’s camera was always going to be watching you and thankfully confirmed today you’ll be able to shut that off. But effectively, your Xbox will always be watching — or else it will just cut you off.
There’s a lot of money at stake. All of these ideas are designed to make someone more money, whether it’s game publishers or Microsoft itself. Already the Xbox tended to push people in the direction of a paid subscription to Xbox Live in a way that Playstation didn’t. That’s been quite successful for Microsoft and is a moneymaker. But there’s a fine line between asking for money and pushing people over the edge. With the move away from used games and the need to be always on, it seems likely that the next shoe to drop will be that without a paid Xbox Live Gold subscription, Xbox One isn’t as good a console as otherwise. Given the already tenuous attitude toward Xbox One, the idea that it also requires a subscription might be a bridge too far; but don’t doubt Microsoft will try to cross it.
Sony must be pretty delighted right now. It already had won round one of the PR war without really even trying. Its PS4 reveal was a strange show of a lot of half-completed demos and vague promises. Since then Microsoft has first-person shot itself in the foot. Over and again. I have been skeptical since the PS4 launch about whether there was enough of a market for next-generation consoles to support these launches by Sony and Microsoft, who ran mostly neck-and-neck worldwide with PS3 and Xbox 360. Perhaps if one clearly dominates the other with their new models, there will be a clear winner after all. It’s early, but right now it’s shaping up that way.
 

P.E.

Sicc OG
Feb 24, 2003
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Straight bullshit,..do some research on bill gates and see what hes trying to be involved in with the government;the guy has plans that are evil!....this is all nothing but a bill gates,new world order type of contraption that i will not be buying in no way,shape or form,...i will just continue to go to game stop and buy up all the old 360 used games and just keep it normal,unless they try to make the 360 like this new shit too!....as of now,looks like it will be the ps4 instead
 

P.E.

Sicc OG
Feb 24, 2003
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Kinect Requirements

According to Xbox's official site, "at Microsoft, we prioritize your privacy. We understand that your personal data and privacy are important. Xbox One and Kinect will provide tools to put you in control of your data."

Microsoft stresses that "you are in control of what Kinect can see and hear. By design, you will determine how responsive and personalized your Xbox One is to you and your family during setup. The system will navigate you through key privacy options, like automatic or manual sign in, privacy settings, and clear notifications about how data is used. When Xbox One is on and you’re simply having a conversation in your living room, your conversation is not being recorded or uploaded."

At Microsoft, we prioritize your privacy. You are in control of what Kinect can see and hear.

Players will also control whether Kinect is on, off or paused. "If you don’t want the Kinect sensor on while playing games or enjoying your entertainment, you can pause Kinect. To turn off your Xbox One, just say 'Xbox Off.' When the system is off, it’s only listening for the single voice command -- 'Xbox On,' and you can even turn that feature off too. Some apps and games may require Kinect functionality to operate, so you’ll need to turn it back on for these experiences."

Your personal data will never be available to anyone outside of your console, Microsoft stressed. "You can play games or enjoy applications that use data, such as videos, photos, facial expressions, heart rate and more, but this data will not leave your Xbox One without your explicit permission."


After explaining these policies, Microsoft explained that "as we move into this new generation of games and entertainment, from time to time, Microsoft may change its policies, terms, products and services to reflect modifications and improvements to our services, feedback from customers and our business partners or changes in our business priorities and business models or for other reasons. We may also cease to offer certain services or products for similar reasons."

"In the months ahead, we will continue to listen to your feedback as we meet with our partners in the ecosystem to bring additional detail about our policies," Microsoft concluded. "We are excited about this new generation of games and entertainment and look forward to sharing more news with our fans."
get the fuck outta here with all that bullshit! only one who should be prioritizing my own privacy is my own dam self!...FUCK YOU AND YOUR MOTHER BILL GATES,YOU ILLUMINATI FREEMASON PIECE OF SHIT!..

that is all!...proceed!
 

STICK

Sicc OG
Jun 24, 2005
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My main concern about the Xbone pushing all these restrictions, is that if Sony and the PS4 don't follow suit, developers and publishers will LOVE Microsoft and could give them exclusive games. If that happens, it would tempt gamers to buy the console to play these exclusive, and then force Sony to adopt similar restrictions.

IF GAMERS make a stand and don't buy this shitty restricted console, and opt for the PS4 (hopefully without restrictions), then the devs and publishers would go where the user base is.

Basically, it's up to gamers to make this fail.
 
Feb 14, 2006
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My main concern about the Xbone pushing all these restrictions, is that if Sony and the PS4 don't follow suit, developers and publishers will LOVE Microsoft and could give them exclusive games.
They wont love them if the public doesn't buy the product. You pointed that out though and it's somethin I hope happens. Let this shit hit em right in the pockets. Id love it if these ideas they thought of to pull in more money generates nothing but loss.
Lets see what happens at E3.
 

MysticOracle

si vis pacem para bellum
May 4, 2006
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Hoping to clear up confusion surrounding its next video game console, Microsoft has shared new details on how features such as used games will work on the Xbox One.

Through a series of posts published Thursday, Microsoft discusses several features that have served as points of concern to video game players, including the role of pre-owned titles and whether the device will require a persistent online connection.

Microsoft says Xbox One titles will launch in physical and digital forms on the same day, and players can access those games on any Xbox One console through the cloud.

Players can also establish a family of up to 10 members that can explore a shared games library and play any title they choose from any console.

Microsoft also says players can resell or trade older titles -- no fees required -- at participating retailers. However, it appears there will be some limitations in sharing games. According to a post on game licensing, users can offer a one-time gift of a select title to a friend, so long as they've been on their Xbox Live friends list for at least 30 days.

The company also says loaning and renting Xbox One games "won't be available at launch, but we are exploring the possibilities with our partners."

As for online features, the Xbox One will not require a persistent connection, but will allow players to enjoy a game offline for up to 24 hours before requiring an online check. When logged into another device, Xbox One will perform hourly online checks.

While the new information from Microsoft provides some clarity into their stance on used games and online components, several questions still persist. What role do digital titles have in the used games marketplace? How will the "family" structure work? What happens when technology used to perform online Xbox One checks don't work, or get shut down?

The used games market continues to stoke heated debate within the video game industry. They benefit consumers seeking games that cost less than the standard $60 price tag, but publishers have grown frustrated by the inability to make money off these sales. There's also fear used games hurt the sales of new titles.

Microsoft will likely share more information at next week's Electronic Entertainment Expo (E3) in Los Angeles.


i do hope the ex-box done fails
 
May 13, 2002
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Seattle
www.socialistworld.net
My main concern about the Xbone pushing all these restrictions, is that if Sony and the PS4 don't follow suit, developers and publishers will LOVE Microsoft and could give them exclusive games. If that happens, it would tempt gamers to buy the console to play these exclusive, and then force Sony to adopt similar restrictions.

IF GAMERS make a stand and don't buy this shitty restricted console, and opt for the PS4 (hopefully without restrictions), then the devs and publishers would go where the user base is.

Basically, it's up to gamers to make this fail.
Its pretty clear gamers have spoken loud and clear against the xbox1. Basically the ball lays in Sony's court. They can jump on this huge opportunity, or follow suite. Hopefully they realize any pressure from the game distributors will be short lived if xbox1 is a failure.
 

MysticOracle

si vis pacem para bellum
May 4, 2006
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Its pretty clear gamers have spoken loud and clear against the xbox1. Basically the ball lays in Sony's court. They can jump on this huge opportunity, or follow suite. Hopefully they realize any pressure from the game distributors will be short lived if xbox1 is a failure.
game makers are some greedy fucks...musicians dont get paid royalties for their music being sold second hand...once its purchased its the buyers to do whatever with...is there anything that gets sold second hand that pays royalties?
 

STICK

Sicc OG
Jun 24, 2005
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Its pretty clear gamers have spoken loud and clear against the xbox1. Basically the ball lays in Sony's court. They can jump on this huge opportunity, or follow suite. Hopefully they realize any pressure from the game distributors will be short lived if xbox1 is a failure.
The hardcore gamers who follow gaming news on the internet have spoken, but Microsoft is probably banking on marketing to reel in less informed gamers.
 
Props: fillyacup