To me its good they making it cater to everyone but if the gameplay suffers from balancing issues it will be the end of it. As long as there are a variety of moves for every character and not one has an advantage over the other. Everything relies on a players skill rather than exploits, that will make any fighting game perfect IMO.
Fuck making moves hard to execute, it should be timing that creates the best of the best in a game. Fighting games shouldn't be about hitting difficult moves, it should be about the combat timing and effort it took to master a character.
Fuck making moves hard to execute, it should be timing that creates the best of the best in a game. Fighting games shouldn't be about hitting difficult moves, it should be about the combat timing and effort it took to master a character.