Mass Effect 2

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HERESY

THE HIDDEN HAND...
Apr 25, 2002
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http://ps3.ign.com/articles/113/1132898p1.html

Since Mass Effect 1 will remain an Xbox 360 exclusive, PlayStation 3 owners will have the option of playing an interactive comic included with Mass Effect 2 to help bridge the gap between the two titles.

Clarifying a recent post made on the official BioWare German forums, producer Jesse Houston confirmed the comic would be exclusive to PS3 at its initial release for players who would be otherwise "unable to realize the full effect of choice in the Mass Effect universe." The comic can be downloaded through the Cerberus Network.

"While I can't release all the details about this yet, what I can tell you is that we want to create a stunning visual experience that not only tells the core story elements of Mass Effect 1, but also is fully interactive allowing you to be faced with some of the major choices which will have consequences your [sic] Mass Effect universe," Houston said.

Mass Effect 2 for PS3 also includes the previously released downloadable content Lair of the Shadow Broker, Project Overlord, Kasumi: Stolen Memory and the Blood Dragon Armor on the Blu-ray disc. The Zaeed and Firewalker content is also accessible through the Cerberus Network.

There will also be exclusive free and paid downloadable content for the PS3 version, such as the Recon Operations Pack, and bundled content like the Aegis Pack.

Houston also clarified the reported "6 hour exclusive mission" saying it was all a translation error.

"This I believe is a communication error lost in translation," he said. "When we talk about 6 hours of content we are talking about what's included exclusively 'On Disc' (Kasumi, Shadow Broker, Overlord), The Interactive Back Story and the Cerberus Network Access."

Mass Effect 2 for PlayStation 3 hits in January.
 
Sep 20, 2005
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If you were concerned that PlayStation 3 owners would get the short end of the stick when BioWare decided to port Mass Effect 2 to the console, rest easy. Packaged with all the downloadable content offerings including Lair of the Shadow Broker and Overlord, as well as new characters Zaeed and Kasumi, the PlayStation 3 will offer the most comprehensive version of the game to date.

The engine has been reworked to utilize the PlayStation 3's technology, so if you look closely you might notice the blacker blacks and crisper textures, but you'll probably just think it looks sharp and bright. Placing both versions side by side shows off how much better the PS3 version looks during cutscenes, but during normal gameplay it isn't leaps and bounds better than the Xbox 360.

To make up for the fact that PS3 owners will never be able to experience the first game in the series (Microsoft owns the publishing rights), BioWare got creative. Sandwiched between the opening cutscene of the game and the character customization screen is an "interactive back story comic." What that means is your male or female Shepard recounts the tale of the first Mass Effect against a backdrop of images provided by Dark Horse. The artwork is clean and pretty, but don't expect the characters to look anything like their comic counterparts, especially Wrex whose face seems more smushed than usual. During the approximately 15-minute story synopsis, you'll make a few key decisions that will come into play in the sequel and finale. Who lives? Who dies? Who do you want to hook up with? These are important questions that only you can answer.

Overall, the comic section is well done, though it does skip over some portions of the story you spend a considerable amount of time on in the original game, like the Thorian (an ancient plant with mind-control powers). Also, as someone who played the first game eight times, it is hard not to feel like this comic is an "easy button." After all, I always ensured that Shepard's speech skill was high enough to talk Wrex down from his inevitable emotional freakout, but another person can do the same thing without the effort. Still, despite myself, this something that should have been considered for the Xbox version and needs to be included in Mass Effect 3 to help out the folks who haven't played the previous titles

In terms of gameplay, Mass Effect 2 works like most PS3 shooters -- you aim and shoot with L1 and R1 and pull up your armory and biotic/tech options with L2 and R2. There are also a few disparities that most people won't notice; one is that hacking mini-games have been streamlined. During main quests with a sense of urgency like the introductory tutorial, the mini-games to crack safes or terminals have been removed, but are still intact in more leisurely areas. I didn't get a chance to test it out, but I was also told that the planet scanning mini-game moves a little faster now, which is a very welcome change.

The other edit is located in the opening act of Mass Effect 2. The character you romanced in the first game (Liara, Ashley or Kaidan) normally runs up to you for a short scene, but in the PS3 version it's always the same – Liara. If you start up a new save in Mass Effect 2 on the Xbox 360, the game makes a decision for you and chooses either Kaidan or Ashley (depending on if you choose female or male Shepard). The explanation is simple: you're actually able to pick who you want to romance in the comic section, so the game doesn't make an assumption based on your gender anymore.

Mass Effect 2 was one of the best games in 2010, so it's a welcome addition to the PS3 library regardless of its tardiness. Thought it took BioWare a year to get this game onto Sony's console don't fret when it comes to Mass Effect 3 – it looks like the final chapter to this epic space odyssey will release on all platforms at the same time.


http://ps3.ign.com/articles/114/1140265p1.html

click the link to see the video of mass effect on ps3
 
Sep 20, 2005
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Mass Effect 2 Running on Threequel's Engine For PS3
BioWare explain the PS3 port's improved graphics.

Mass Effect 2 is coming to PS3 next year and from what we've seen so far, the already impressive sci-fi epic looks even more polished on its new platform, and BioWare, the game's developer has just revealed why.

"One of the first things you're going to see is improved graphics," explained game producer Jesse Houston on the BioWare podcast. "We actually created the engine for Mass Effect 3 and used that to make Mass Effect 2 PS3. So we took the content, the story and all of the other assets that made up Mass Effect 2 and we put it into the Mass Effect 3 engine."

As well as improved graphics, BioWare has tweaked the gameplay for PS3, and thanks to the larger storage space afforded by Blu-ray, Playstation owners won't have to change discs halfway through as you did in the Xbox version. Read yesterday's full preview here.

We named Mass Effect 2 as Xbox 360 Game of the Year 2010, with the PS3 version due for US release January 18 2011 (January 21 in Europe). A playable demo will hit PSN next week.
 
Oct 19, 2008
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Yeah I did all of the loyalty missions but lost Miranda's loyalty later on. I guess I didn't pick the right people for the right jobs. Apparently Zaeed isn't a good leader lol. Then Miranda and Mordin died while creating a distraction during the last part.
 

HERESY

THE HIDDEN HAND...
Apr 25, 2002
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www.godscalamity.com
www.godscalamity.com
Yeah I did all of the loyalty missions but lost Miranda's loyalty later on. I guess I didn't pick the right people for the right jobs. Apparently Zaeed isn't a good leader lol. Then Miranda and Mordin died while creating a distraction during the last part.
Do ALL the loyalty missions, make sure ALL members are loyal and make sure your ship has ALL the upgrades. Have Zaeed do the escort mission to the ship. Have Tali go through the tunnels. Have the Asari go with you and when you do the part where a biotic is required to shield you while you walk.

Some of your comrades may fall in battle, so you may have to reload and do it again to keep all your squad members. BTW, if you have the shadow broker dlc do it AFTER you beat the game.
 

STICK

Sicc OG
Jun 24, 2005
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Yeah I did all of the loyalty missions but lost Miranda's loyalty later on. I guess I didn't pick the right people for the right jobs. Apparently Zaeed isn't a good leader lol. Then Miranda and Mordin died while creating a distraction during the last part.
LMFAO, of course Zaeed isn't a good leader. The Blue Suns turned on him and his founding partner put a bullet in his head.


I had one play where I nearly lost everyone.

I'm playing it again, and I'm gonna try to have everyone die, including Shepard.
 
Oct 19, 2008
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Just tried this again and the only person that died was Miranda. After that argument with Jack she lost her loyalty to me and my paragon isn't high enough to gain her loyalty again. So I'll have to work on that and then retry the mission.

And the reason I picked Zaeed for the team leader was because his little bio says he's an experienced leader or something along those lines. I picked Jacob the second time and he did fine.

I already beat the Shadow Broker DLC lol. I'm assuming that's gonna be an important part of ME3.
 

HERESY

THE HIDDEN HAND...
Apr 25, 2002
18,326
11,459
113
www.godscalamity.com
www.godscalamity.com
Just tried this again and the only person that died was Miranda. After that argument with Jack she lost her loyalty to me and my paragon isn't high enough to gain her loyalty again. So I'll have to work on that and then retry the mission.

And the reason I picked Zaeed for the team leader was because his little bio says he's an experienced leader or something along those lines. I picked Jacob the second time and he did fine.

I already beat the Shadow Broker DLC lol. I'm assuming that's gonna be an important part of ME3.
The shadow broker dlc is supposed to take place AFTER you beat the game, lol. You can play it out of order but storywise it does come after you beat the game. And like Stick said, Zaeed was a founding partner of the blue suns and they turned on him and the co-founder put one in his dome. Just use the fool for the escort mission and you should be good.
 
Oct 19, 2008
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After the Jack and Miranda argument I haven't been able to get Miranda loyal again. I have really high paragon but when I talk to Miranda the paragon option isn't available when I talk to her. Is there some easy way to get paragon up? Or am I screwed?