I love war games. especially the hard ones that involve complicated thought which makes only a select few play them.
for the average person chess is hard to comprehend and play because many people don't think in the concept of governing dynamics. most people think linearly in both their plans and activities seeing only one way of going about things regardless of how the dynamics of their environment will and can change.
for instance, the average person thinks: wake up, go to work, get a check, spend it, repeat. many don't consider the fact that suzy the hoe and/or bob the asshole play a significant role in their daily routines and can emmensely affect ones routine. the decision making of others is critical to our life objectives.
the person that can completely grasp how to plan and execute in a dynamic environment is usually a smart muthafucka with great survival instincts.
The evolution of chess to games like civilizations shows that creatively the human mind craves to understand the complex of situational circumstance.
The game is like chess * 100. It is one of the few games that put political relationship models, economics, time and resource management, and conflict resolution in one complete system.
It shocks me how closely the situations in the game can be related to day to day phenomena. From news events on CSPAN to a relationship with a girlfriend all can be extrapolated from comprehensively playing the game.
I know you probably haven't played it so if you're deep into the typical GOM subject matter it is worth a view. If you have and still can't relate to what I'm saying you're not playing the game correctly or not playing the game for educational purposes more than entertainment.
systems should be evaluated for learning not for mindless wastes of time. If a game doesn't enhance your intelligence more than excite your emotions it is worthless playing.
But I can't front I still love playing Hitman Contracts. sometimes you just gotta walk around and kill people in creative ways
for the average person chess is hard to comprehend and play because many people don't think in the concept of governing dynamics. most people think linearly in both their plans and activities seeing only one way of going about things regardless of how the dynamics of their environment will and can change.
for instance, the average person thinks: wake up, go to work, get a check, spend it, repeat. many don't consider the fact that suzy the hoe and/or bob the asshole play a significant role in their daily routines and can emmensely affect ones routine. the decision making of others is critical to our life objectives.
the person that can completely grasp how to plan and execute in a dynamic environment is usually a smart muthafucka with great survival instincts.
The evolution of chess to games like civilizations shows that creatively the human mind craves to understand the complex of situational circumstance.
The game is like chess * 100. It is one of the few games that put political relationship models, economics, time and resource management, and conflict resolution in one complete system.
It shocks me how closely the situations in the game can be related to day to day phenomena. From news events on CSPAN to a relationship with a girlfriend all can be extrapolated from comprehensively playing the game.
I know you probably haven't played it so if you're deep into the typical GOM subject matter it is worth a view. If you have and still can't relate to what I'm saying you're not playing the game correctly or not playing the game for educational purposes more than entertainment.
systems should be evaluated for learning not for mindless wastes of time. If a game doesn't enhance your intelligence more than excite your emotions it is worthless playing.
But I can't front I still love playing Hitman Contracts. sometimes you just gotta walk around and kill people in creative ways