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Jun 10, 2005
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#21
Dan-o said:
I agree to an extent about video game monitering by parents. I never got into GTA I always got arested before I could but fact is parents look at alot of stuff like it is inevitable. Say this parent didn't buy her kid the game he would waite awhile and buy it from a pawn shop behind his moms back.
Yes but i still beleive it is in the parenting. So what if this kid got it behind his moms back. The mom should be aware enough of her kid life to know what he is doing. And if she catches him she should punish him/her and not w/ a lil slap on the wrist. The kid has to know they will be punished if they disobey their parents.

Parents today aren't involved enough in their kid's lives. Generally because they never want to be the bad guy or they don't think the kid will listen to them. And then they blame everything around them when their kid fucks up. I read an article a while back about parents trying to get a law passed in washington (i think) that would hold video game makers of violent games responsible if a minor commits any violent act after being influenced by the game. How fucking retarded is that? Stupid ppl piss me off.
 
Oct 5, 2004
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#22
lol i live in washington and i never heard that shit.. but then again i aint really one to be up on recent laws an all that jazz. but u right man thats fuckin rediculous, thats just like blaming lyrics for people goin out n doin shit.

hope that doesnt/didnt get passed cuz its some fucked up kids in washington
 
Jun 10, 2005
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#23
http://www.gamespot.com/news/2005/03/04/news_6119713.html

It took a lil searching but i found the article. Yeah it was Washington.

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State politicians proposing more game regulation
Washington state bill would hold game companies responsible for "inspiring" real-life violence; Arkansas proposal literally keeps M-rated games out of kids' reach.

Lawmakers across the country continue to propose legislation that would safeguard youths from the supposedly harmful effects of games that depict violence or that are rated "M" (for Mature content) by the Entertainment Software Ratings Board.

This week in Arkansas, state senator Shawn Womack authored a bill that would require shops that rent or sell M-rated games to display them at a height of at least five feet from the floor. The bill, introduced March 3, would allow the Arkansas Department of Public Health to fine vendors up to $500 each time they violate the law.

And three Washington state representatives--Mary Lou Dickerson, Jim McCune, and Jim McDermott--have authored a bill that seeks to hold game companies accountable when minors commit violence seemingly inspired by a video game they've played.

Their bill cites the "increasingly realistic depictions of violence" in games, particularly torture and sexual assault, as well as the killing of women, people of color, and police officers. "These games choreograph violence in a stylized and romanticized way that encourages children and adolescents to associate violence and killing with pleasure, entertainment, feelings of achievement, and personal empowerment," the bill states.

That bill also references studies that correlate the playing of "violent" games with hostile behavior among children and adolescents, arguing that exposure to these games desensitizes them to real-life violence, perhaps inspiring copycat activity. "Throughout the country, law enforcement officers report that offenders committing violent crimes admit that they are intentionally copying the types of violent acts they play out in video or computer games."

Recently, an Alabama family filed suit against Take-Two Interactive and others, saying the publisher's Grand Theft Auto games inspired a young man, Devin Moore, to kill three police officers.

Though Dickerson, McCune, and McDermott's bill seeks to hold game companies partly accountable for allegedly inspiring such criminal acts, others feel it shifts the blame from where it belongs: on the perpetrator. "We're removing the responsibility from the person who committed the act to somebody else who's completely removed from the situation," Washington Software Association member Lew McMurran told Seattle-area television station KOMO News.

California assemblyman Leland Yee has authored a bill that would prevent vendors from selling or renting violent games to children under 17. Legislators in Indiana and Missouri have proposed similar bills, but courts in those states have blocked them, saying they violate the free-speech rights of game publishers. Measures are pending in other states as well.

By Beth Winegarner -- GameSpot
 
Oct 5, 2004
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#24
what the fuck? lol

copycat activity from a game.. u can do so much shit in games now a days the only way your ever gonna kno lil dude was tryna copy a game is if he straight up admits the shit. which is what all these kids is gonna start doin if that shit gets passed, even if it wasnt inspired by a video game at all. shit i'd do that, end up killin somebody "OH SHIT hold up.. i forgot, i was playin 25 to life for a hour or so an then i went to the store yanno? jus happened to have a gun on me an this cop was takin a nap in his car so i thought to myself i can sneak up on this fucker! blah blah yada yada" jus to get away with it haha.. terrible
 
Dec 15, 2004
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#28
I Fully agree with everything under my post (all the posts under mine). What if all a parent is trying to do is be supportive? persay the kid earned the game for good grades, she still should be able to say no. If the kid doesn't get his way a scene is made. I feel games have an effect on kids. Iguess some of the blame can go to the distributers. Rarely have I had to identify my age when buying video games since the age of 13. Don't you think that if it says "mature" Walmart should say "we can't sell this to you buddy, you aren't mature enuff". I have super supportive parents who are with me all the time and I am fine with it they bought me so many violent games I never went up to a kid at school and tryed to go all street fighter on his ass. Fact is if you look at Vice City from a kids view it is truely only recycling everything else they have saw. What is the difference then a kid playing vice city shooting 3 people, steeling a car and turning off the game, and geting ready for bed so he goes and sits by his mom and see's the same shit on the news. I am not trying to argue with anybody I just feel socitey is fucked up and parents can't always control what their child gets out of this world. After the whole sept. 11th thing do you think kids played with planes and building blocks the same way the did at daycare on sept. 10th? Probally not.
 
Sep 16, 2002
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#30
techn9nehq said:
They should make a law allowing the gaming company to file a counter-suit claiming the fucking kid can't distinguish the difference between fantasy and reality.
EXACTLY, so their dumb-ass parents or whoever the hell is taking care of them can be sued and/or go to jail or SOMETHING.
 
Aug 21, 2002
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#31
All parents want is fucking money from lawsuits anyways...
"Oh my God, the video game made my son go shoot up his school!" Umm, there arent any video games where a kid is shooting up a school...
"Oh my God, my son went out and found 11 more people to go in the jungle and shoot Guerillas and militants, Im suing!" Umm, thats more believable...

How about making a 9/11 video game and going after Bin Laden... That'll get people like me to want to go to the service and get killed in Iraq if thats what games do to you... Im sure thats what this Kuntry wants anyways...

I went to school to be a cop... Believe that... (True shit!) I went for maybe a year and found so much hatred in the law enforcement that I turned my back on the military, and law enforcement all together... Fuck em' imma be the first in line to get my shindig... Believe dat!
 
Jun 10, 2005
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#32
GTA Strikes again
http://www.gamespot.com/news/2005/06/22/news_6128036.html
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GTA linked to homicide in Japan
Game industry suffers more troubles as a 15-year-old accused killer is reported to be a fan of Grand Theft Auto III.

TOKYO--Japan was shocked this week by an incident in which a 15-year-old boy allegedly murdered his parents by battering them and then slashing them to death. He then concealed his crime by blowing up their Tokyo apartment, using homemade explosives.

Today, some media outlets are reporting that the boy's schoolmates have described him as an average student who loved playing video games and who was a fan of Grand Theft Auto III.

The boy was arrested yesterday at a hot springs resort in the Gunma prefecture. According to police, the boy admitted to his crime when confronted, reportedly saying, "I wanted to kill my father since he made a fool out of me. I decided to kill my mother as well, since she was always saying that she wanted to die because of all the work she had to do. I felt sorry for her."

Grand Theft Auto III's Japanese publisher, Capcom--and the entire Japanese game industry--have been facing an onslaught of criticism recently, primarily in the Kanagawa prefecture where the local government has decided to put age restrictions on the sale of the game.

By Hirohiko Niizumi -- GameSpot

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Of course the only logical thing to do here is blame the video game for the kids actions, right?