The official grand theft auto 5 gameplay thread ***spoiler alert***

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Which system do you have GTA 5 for?


  • Total voters
    66
Feb 14, 2006
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Lol at cash did you start all over? Still havent really played turned it on but played for like 5 minutes just enough to suicide bomb someone
haha yeaahh. I deleted my character the other day. Wasn't paying attention and removed it. Lost everything but my money.
Just grinding hard as fuck trying to get back up there. I want my Rocket Launcher back lol.

Got this last night though. Bulletproof windows and people fit in the back.

 
Feb 14, 2006
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Yep same truck. It's the armored truck you get from single player during one of the heists, but the guy that got this, customized the truck before putting it in. That's why it's snowy. The front shield is bulletproof but when we tested it out you can get shot from the side windows. We were rollin 4 deep and nobody was able to hit me lol. You can shoot from the back, too.

The only way to share the shit is if I buy a new apartment. Doesn't look like the way we know how, works for these ones.

Whole new account now so if you ever want to do missions, my jobs suck so we'll have to stick to yours or some shit. I do geralds on my own haha
 

R

Sicc OG
Dec 7, 2005
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i don't know how to say this but i waited so long for the game and thought i would love it but i feel like it went kind of boring and stopped playing 2/3 of the way through
 
Feb 14, 2006
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GTA Online Update: Free Deathmatch & Race Creators this Week, Capture Mode and More o

GTA Online Update: Free Deathmatch & Race Creators this Week, Capture Mode and More on the Way





Deathmatch & Race Creators Beta

This week, we will give you the first chance to build your own content in GTA Online (and play content others have made) with the release of the Deathmatch & Race Creators Beta. With access to some of the same tools as our own game design and development team, you can craft your own custom blood-soaked gunfights, high-octane street races, screaming jet dogfights and more. You’ll also be able to publish your original Deathmatches and Races via the Rockstar Games Social Club for the whole community to discover, download, play, rate and share. Players can create and customize Jobs for the following modes:


Deathmatch
Team Deathmatch
Race
GTA Race
Rally Race





We’re planning on regularly reviewing some of the best community-created content to recognize and distinguish them as Rockstar Verified Jobs, shared out to the entire GTA Online community. The Deathmatch and Race Creators will come to you via a free update, and you’ll need to have a Social Club account that is linked to your Xbox Live Gamertag or PlayStation Network ID to use them. The Creators are in Beta so please help us iron out any flaws and bugs via the GTA Online email address.

We expect the Creators Beta to become available as soon as tomorrow, December 10th. Look for an official release announcement here at the Newswire.




Capture

Also in December, we will introduce possibly our favorite competitive team mode, Capture. A proper GTA twist on classic capture the flag, Capture mode brings territory infiltration and a new form of team-versus-team treachery into GTA Online. Up to four squads battle to steal contraband, trucks, buses or whatever from opponents' bases using high-speed vehicles, explosive weaponry and cunning teamwork. Craft, cooperation and team tactics are key. The free Capture update will bring a host of new jobs to GTA Online, accessible via the open world and also directly through your phone. Capture is broken down into four variations - ‘Raid’, ‘Contend’, ‘Hold’ and ‘GTA’ – we will give you full details on each of these next week.

Coming in 2014

Expect big things in both Grand Theft Auto Online and Grand Theft Auto V next year including:

GTA Online Heists. We know many of you in the GTA Online community are super excited for the debut of co-operative Heists. Heists are currently in development and we are working very hard to get them as polished and as fun as they can be. Stay tuned for much more detail in the New Year.

GTAV Story Mode Updates. For those ready to jump back into the story of Grand Theft Auto V, we have big plans for substantial additions in 2014 continuing Michael, Franklin and Trevor's action, mayhem and unexpected adventures in Southern San Andreas.

Plus much more still to be announced.
 
May 13, 2002
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Seattle
www.socialistworld.net
Lots of updates with 1.07. $CASH$ @$CASH$ I read all snow cars and others have been removed



Changes:
-Added a content creator.
-Chance to change your character one more time.
-Strenght went back up.
-Now we are able to run inside our apartments and garage.
-Added more missions/survival/etc symbols on map.
-Appartment CCTV is now coloured and no longer grainy.
-New missions available on the Quick Job app menu.
-Can't wear mask and hat.
-Cargo Bob spawns for higher level players.
-Mission category has been seperated from versus-missions and LTS.
-Bounty no longer ends while you are standing at home.
-Annihilator chopper from $1.8M to $4M.
-48min to put a bounty on the same player.
-Passive Mode is now free.
-Can run in apartments now.
-Can no longer refill grenades or sticky bombs in survival.
-Can not save, store, or Sell Dominator from Cop Capacity for Lester.
-Hard difficulty pays more money now.
-Phone contact mission now pop up in the lobby vote.
-Reward for being a good sport has been increased from $1,000 to $2,000
-Fixed an issue where a character’s tattoos would disappear when encountering cutscenes.
-Corrected an issue where players could make their vehicles and passengers invisible.
-Resolved issues where players were having problems accessing their accounts.
-Fixed an issue where players were charged full price for ammo for Grenade Launchers even if they were only buying one Grenade.
-Fixed an issue where Grenades could be filled up to maximum during UGC GTA Races.
-Team Balancing has been improved, friends and Crew members are now grouped together and Rank is taken into consideration.
-Fixed an issue where if a player has banked all of their cash, they were only charged minimal amounts for dying.
-The Karin Futo can now be recovered normally after being impounded.
-Fixed an exploit where players were able to clone Tanks.
-Fixed an issue where players in the Bad Sport lobbies were seeing their time left in the lobby as “00d00h00m left”.
-Respawning has been improved to reduce the chance of repeatedly spawning in the same location.
-Cash rewards have been adjusted in Races, Deathmatches, and Parachuting to allow increases in pay-outs.
-There is now a 25% RP bonus at the end of Deathmatches, Missions, CTF, LTS, Survival, player kills, and AI kills when playing in Free Aim. This gives extra credit for completing actions with more skill.
-Until a Race has been verified, players cannot earn RP in UGC Races.
-Added a new feature to allow easier Personal Vehicle retrieval from the Impound Lot. This has a cost of $250.
-Reduced the chance of being noticed by the Cops in stolen vehicles.
-Impromptu Races can no longer be launched when in a CTF or LTS.
-Holdup Shopkeepers now have access to Ammu-Nation. You have been warned.
-Due to changes in Deathmatches (Weapon Locking), some objectives will no longer appear in this specific type of match.
-Weapon rewards (e.g. Shotgun in cop car) are blocked during weapon locked Deathmatches.
-During Weapon Locked Deathmatches, Ammo Drops will not contain Molotovs.
-Players who do not participate during Survivals can now be flagged as such by other players in the group and removed from the Survival.
-New icons added for differing types of personal vehicle.
-New awards added for the Creators.
-Players are given 1RP for every ‘like’ they receive for their creations in the Creators.
-Leaderboard functionality has been removed for any non-Rockstar content, i.e. no access to Social Club leaderboards in corona/end of mission, no best laps/personal bests, matched Crew for Head to Head etcetera.
-Three new public Playlists created for various group sizes, two new Capture-only Playlists, and updates to current themed Playlists with relevant Capture missions.
-A new option has been added to allow players to fill all of their weapons with ammo in Job Coronas. This is a one-off payment costing $20,000. The ability to fill each weapon individually remains.
-45sec respawn protection to prevent spawn killing.
-Reduced the chance of being noticed by the Cops in stolen vehicles.
-Respawning has been improved to reduce the chance of repeatedly spawning in the same location.
-MMI dupe no longer works.
 
Feb 14, 2006
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lol Yup. I came on this morning and noticed my snowy armored truck had disappeared. Theres one thing they aren't telling you in that list of updates - you can sell your high end cars now. IDK why but I decided to see how much an almost fully modded adder would cost to sell "knowing" it wouldn;t show me anyway. Turns out I can sell my adder for 696k right now. I can sell most of my high end cars except one but I forgot which one.

-48min to put a bounty on the same player.

^^barely ever see the same player in 48 min. That shit was hella fun to do. Bunch of crybabies haha.

-Reward for being a good sport has been increased from $1,000 to $2,000

^^That started before the update. Been getting 2k for about a week now. Some of these don;t even need to be in updates to go through?
 
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